![]() Through interviews with video game developers, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. This has led to a massive clash of values and women receive the brunt of the consequences every day, with acts of harassment ranging from name calling to cyber vandalism and death threats. In recent years, the gaming community has grown more diverse than ever. Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. Created by Shannon Sun-Higginson, the documentary takes a look at sexual harassment in gaming. It does not store any personal data.GTFO, the movie, premiered at SXSW in 2015 and is now available from a number of outlets. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is used to store the user consent for the cookies in the category "Other. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. They will post updates when it is available for purchase by the public. For the moment, it is only available to Kickstarter backers, but you follow the producers on their website, on Twitter or Facebook. GTFO is currently being submitted to film festivals, and in talks with distributors. GTFO is the beginning of a larger conversation that will shape the future of the video game world. ![]() Sparked by a public display of sexual harassment in 2012, GTFO is a Kickstarter-funded documentary that pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. But a small segment of male hard-core gamers disagree with critics like Sarkeesian and have viciously attacked any woman that attempts to change the status quo in the industry. The objectification of women and lack of female role models has come under scrutiny by media critics such as Anita Sarkeesian. Unfortunately the answer is, a lot of different things.Īssistant Professor of Human-Computer Interaction at Carnegie-MellonĪs games have become legitimized as an artform, they have attracted the same types of criticism that movies, television and novels have before. 96% of teen girls play games, and yet we have something like 10-12% women in the game industry overall. ![]()
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